

Same with a carno entry - normally it will spawn average carnos, but just once in a while the carno spawned will be an alpha variant. So a raptor listing in the spawn entry will mainly spawn normal raptors, but it has a very low chance to spawn an alpha raptor in the place of a normal raptor. Rather they share spawns with their normal variant. They don't have a separate instance within a spawn entry container: 'dodo, trike, alpha raptor'. In the case of alphas, though, they spawn a little differently. There are other config options that server admins can use to add/remove certain creatures from spawn entries, or adjust their weights to make certain creatures more/less common. At this point the spawning will stop, and only resume when the number drops below max again, either through despawn, dinos being killed, or dinos wandering/being taken out of the area. The game picks creatures from this list based upon their spawn weights and spawns them into the area, until it's maximum creature limit is reached.

So for example, a beach spawn entry is programmed to spawn dodos, trikes, parasaurs, dilos, compies, etc.
#ALPHA REAPER KING CODE#
The game has spawn nodes, referred to in the code as 'entries' or 'containers', which handle all the spawning of creatures.Įach node is set up with a list of creatures that could possibly spawn in that area, a spawn weight for each type of creature, and a maximum amount of creatures to spawn. So they could appear anywhere on the surface. Автор сообщения: HermitIf they're the same as standard alphas, then any reaper spawn node has the chance to spawn an alpha version instead of a regular one.
